SAS 131 – Rescue & Signalling

By day smoke is good locator. Have a supply of smoke-producing material ready to put on your fires. Smoke not only helps rescue aircraft find you, it also shows surface wind direction. Make sure smoke is downwind of landing site and of any panel codes you have laid so it does not obscure them from above.

SAS 131 - Rescue & Signalling

SAS 131 – Rescue & Signalling

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SAS 182 - Disaster Strategy & Earthquake
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SAS 117 - Moving
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SAS 180 - Disaster Strategy, Hurricane, Tornado & Lightning
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SAS 037 - Edible Plants
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SAS 026 - Tropical Regions
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SAS 116 - Moving
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Some of the Tips to survive with a family disaster plan are to Conduct a home hazard hunt by identifying the objects in the house that could be dangerous in an emergency. Take a first aid and CPR class.Have enough disaster supplies on hand. Develop an emergency communication plan. make arrangements for your pets as part of your household 
SAS 047 - Seaweed & Animal Tracking
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SAS 165 - Poisonous Snakes
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SAS 172 - Dangerous Water Creatures & Predicting Disater
Accidents and isolation are not the only causes of a survival situation. many natural and man made forces can produce disasters in which your survival skills and strategies will come into play.
SAS 078 - Building Shelter
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SAS 007 - Facing Disaster & Water
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SAS 038 - Trees
Fungi should be emphatically distinguished before consuming. No reliable edibility tests exist – lethal sorts don't taste obnoxious and no side effects may show up for certain hours in the wake of consuming. There is no truth in people tales that a growth is not noxious once peeled or cooked, or that harmful sorts update colour when cooked. 
SAS 160 - Natural Medicine
Image shows some of the plants which may be of use, but lacking accurate data on medicinal plants you will do better to take medicineswith you. Never experiment with plants you cannot positively identify.
SAS 020 - Swimming & Food
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SAS 017 - Judging Terrain
As you descend a terrain, it is difficult to see what is below. Try moving along a spur to see what is below. That far side of a valley will give you an idea of what's on your side. The ground can fall steeply between a distant slope and a foreground bluff.